2019-01-29 20:20:54

by Gustavo A. R. Silva

[permalink] [raw]
Subject: [PATCH] drm/savage: mark expected switch fall-throughs

In preparation to enabling -Wimplicit-fallthrough, mark switch cases
where we are expecting to fall through.

This patch fixes the following warnings:

drivers/gpu/drm/savage/savage_state.c:301:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
drivers/gpu/drm/savage/savage_state.c:438:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
drivers/gpu/drm/savage/savage_state.c:559:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
drivers/gpu/drm/savage/savage_state.c:697:8: warning: this statement may fall through [-Wimplicit-fallthrough=]

Warning level 3 was used: -Wimplicit-fallthrough=3

This patch is part of the ongoing efforts to enabling
-Wimplicit-fallthrough.

Signed-off-by: Gustavo A. R. Silva <[email protected]>
---
drivers/gpu/drm/savage/savage_state.c | 4 ++++
1 file changed, 4 insertions(+)

diff --git a/drivers/gpu/drm/savage/savage_state.c b/drivers/gpu/drm/savage/savage_state.c
index 7559a820bd43..ebb8b7d32b33 100644
--- a/drivers/gpu/drm/savage/savage_state.c
+++ b/drivers/gpu/drm/savage/savage_state.c
@@ -299,6 +299,7 @@ static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
case SAVAGE_PRIM_TRILIST_201:
reorder = 1;
prim = SAVAGE_PRIM_TRILIST;
+ /* fall through */
case SAVAGE_PRIM_TRILIST:
if (n % 3 != 0) {
DRM_ERROR("wrong number of vertices %u in TRILIST\n",
@@ -436,6 +437,7 @@ static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
case SAVAGE_PRIM_TRILIST_201:
reorder = 1;
prim = SAVAGE_PRIM_TRILIST;
+ /* fall through */
case SAVAGE_PRIM_TRILIST:
if (n % 3 != 0) {
DRM_ERROR("wrong number of vertices %u in TRILIST\n",
@@ -557,6 +559,7 @@ static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
case SAVAGE_PRIM_TRILIST_201:
reorder = 1;
prim = SAVAGE_PRIM_TRILIST;
+ /* fall through */
case SAVAGE_PRIM_TRILIST:
if (n % 3 != 0) {
DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
@@ -695,6 +698,7 @@ static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
case SAVAGE_PRIM_TRILIST_201:
reorder = 1;
prim = SAVAGE_PRIM_TRILIST;
+ /* fall through */
case SAVAGE_PRIM_TRILIST:
if (n % 3 != 0) {
DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
--
2.20.1



2019-01-30 16:37:52

by Daniel Vetter

[permalink] [raw]
Subject: Re: [PATCH] drm/savage: mark expected switch fall-throughs

On Tue, Jan 29, 2019 at 02:20:06PM -0600, Gustavo A. R. Silva wrote:
> In preparation to enabling -Wimplicit-fallthrough, mark switch cases
> where we are expecting to fall through.
>
> This patch fixes the following warnings:
>
> drivers/gpu/drm/savage/savage_state.c:301:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
> drivers/gpu/drm/savage/savage_state.c:438:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
> drivers/gpu/drm/savage/savage_state.c:559:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
> drivers/gpu/drm/savage/savage_state.c:697:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
>
> Warning level 3 was used: -Wimplicit-fallthrough=3
>
> This patch is part of the ongoing efforts to enabling
> -Wimplicit-fallthrough.
>
> Signed-off-by: Gustavo A. R. Silva <[email protected]>

This and the via patch merged to drm-misc-next, thanks.
-Daniel

> ---
> drivers/gpu/drm/savage/savage_state.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/drivers/gpu/drm/savage/savage_state.c b/drivers/gpu/drm/savage/savage_state.c
> index 7559a820bd43..ebb8b7d32b33 100644
> --- a/drivers/gpu/drm/savage/savage_state.c
> +++ b/drivers/gpu/drm/savage/savage_state.c
> @@ -299,6 +299,7 @@ static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
> case SAVAGE_PRIM_TRILIST_201:
> reorder = 1;
> prim = SAVAGE_PRIM_TRILIST;
> + /* fall through */
> case SAVAGE_PRIM_TRILIST:
> if (n % 3 != 0) {
> DRM_ERROR("wrong number of vertices %u in TRILIST\n",
> @@ -436,6 +437,7 @@ static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
> case SAVAGE_PRIM_TRILIST_201:
> reorder = 1;
> prim = SAVAGE_PRIM_TRILIST;
> + /* fall through */
> case SAVAGE_PRIM_TRILIST:
> if (n % 3 != 0) {
> DRM_ERROR("wrong number of vertices %u in TRILIST\n",
> @@ -557,6 +559,7 @@ static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
> case SAVAGE_PRIM_TRILIST_201:
> reorder = 1;
> prim = SAVAGE_PRIM_TRILIST;
> + /* fall through */
> case SAVAGE_PRIM_TRILIST:
> if (n % 3 != 0) {
> DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
> @@ -695,6 +698,7 @@ static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
> case SAVAGE_PRIM_TRILIST_201:
> reorder = 1;
> prim = SAVAGE_PRIM_TRILIST;
> + /* fall through */
> case SAVAGE_PRIM_TRILIST:
> if (n % 3 != 0) {
> DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
> --
> 2.20.1
>

--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch

2019-01-30 17:01:29

by Gustavo A. R. Silva

[permalink] [raw]
Subject: Re: [PATCH] drm/savage: mark expected switch fall-throughs



On 1/30/19 10:35 AM, Daniel Vetter wrote:
> On Tue, Jan 29, 2019 at 02:20:06PM -0600, Gustavo A. R. Silva wrote:
>> In preparation to enabling -Wimplicit-fallthrough, mark switch cases
>> where we are expecting to fall through.
>>
>> This patch fixes the following warnings:
>>
>> drivers/gpu/drm/savage/savage_state.c:301:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
>> drivers/gpu/drm/savage/savage_state.c:438:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
>> drivers/gpu/drm/savage/savage_state.c:559:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
>> drivers/gpu/drm/savage/savage_state.c:697:8: warning: this statement may fall through [-Wimplicit-fallthrough=]
>>
>> Warning level 3 was used: -Wimplicit-fallthrough=3
>>
>> This patch is part of the ongoing efforts to enabling
>> -Wimplicit-fallthrough.
>>
>> Signed-off-by: Gustavo A. R. Silva <[email protected]>
>
> This and the via patch merged to drm-misc-next, thanks.
> -Daniel
>

Daniel,

I wonder if you can take this one too:

https://lore.kernel.org/patchwork/patch/1001180/

Thanks
--
Gustavo