Hi Brad,
Some guys here did work on a2play and have some good results. It works
on a number of headphones we have, so it might be the solution. The idea
is sending packs of packets with dynamically calculated sleep time in
between, but I didn't look into the code yet (and it is not mine
anyway). If they want to contribute (most probably the do :) ) then
maybe we should avoid doing same stuff....
Regards,
Victor.=20
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Brad
Midgley
Sent: Monday, October 10, 2005 5:57 AM
To: BlueZ Mailing List
Subject: [Bluez-devel] a2play works with hp
Hey
Matthew Garrett was tweaking a2play and found some settings that finally
pace things properly for the hp headset when you use the rtc/pthread
timer (-p). I committed them to cvs. The issues now are
- glitches when X repaints stuff--maybe rtc ticks get lost
- a2play isn't closing things up after the stream ends
but that's a big improvement over the last attempt at least :)
Brad
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On Tuesday, 11 October 2005 at 13:48:54 (+0200), Victor Shcherbatyuk wrot=
e:
> Some guys here did work on a2play and have some good results. It works
> on a number of headphones we have, so it might be the solution. The ide=
a
> is sending packs of packets with dynamically calculated sleep time in
> between, but I didn't look into the code yet (and it is not mine
> anyway). If they want to contribute (most probably the do :) ) then
> maybe we should avoid doing same stuff....
Another suggestion: maybe a2play could have an option use libmad and
libogg? I would find that interesting because sometimes mpg123 gives
weird results. A consistant/reproductible setting is interesting.
That an the ability to send a stream close would be very interesting.
--=20
Bien =E0 vous - Best regards,
Guylhem P. Aznar
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et
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un.org
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